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Hello Rockstar, how are you? I’d like to bring up the Dagger class—specifically, some of its skills. All the "half-kill" damage skills unnecessarily deplete the target's CP, even though they are intended to remove half of their HP bar. If an enemy has no CP, the "half-kill" effect becomes completely useless; this significantly diminishes the Dagger class's utility, especially when facing opponents with high P. Def. Furthermore, using skills like "Trick" and "Switch"—even against mobs—requires me to hold down the "Ctrl" key, and doing so flags me for PvP, even though I’m not using them against another player. Would it be too much trouble to revert these skills to how they used to function? As it stands, the "half-kill" effect has a very low success rate, even against mobs.
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