Fafurion spoil: every item is fixed at 1 unit

michelmoura

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Hi RockStar,

In Fafurion, every spoil entry in the Alt+B Database gives exactly 1 unit. I checked all the Fafurion monsters I opened (Temple Archer, Captain, Elite Captain, Guard, Knight, Patrol, Priest, Swordsman, Wizard, Blue and Starving Water Dragon, Emerald Dragon): 64 spoil entries, all of them [1.0...1.0] at 8.6284% (Steel Mold, Silver Mold, Durable Metal Plate, Gemstone S, Varnish of Purity, Synthetic Cokes, Mithril Alloy, Crafted Leather, Metallic Fiber...).

For comparison:
  • The regular drop in the same area gives more: Gemstone S drops 2 per kill.
  • The same materials elsewhere: the Lv 84 Ashen monsters spoil Durable Metal Plate and Gemstone S at 9-10 units (9.141%); Town Patrolman gives 1-5 and Guardian of the Square 1-7.

A single unit makes sense for very valuable items, but with every item capped at 1, spoiling in Fafurion gives less than the regular drop and far less than the Lv 84 areas, which makes the spoiler a weak choice there.

Is the 1-unit cap in Fafurion intended? If not, could the spoil amounts there be brought in line with the other zones, at least for the common crafting materials?

Screenshots of the Alt+B Database attached.

Thanks.
 

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